Research Article

Advancing Data Quality of Marine Archaeological Documentation Using Underwater Robotics: From Simulation Environments to Real-World Scenarios

Authors:

Abstract

This paper presents a novel method for the visual-based 3D mapping of underwater cultural heritage sites through marine robotic operations. The proposed methodology addresses the three main stages of an underwater robotic mission, specifically the planning phase, the mission-time and the offline processing phase. Initially, we approach mission planning through multi-vision sensor configurations and simulations of the underwater medium’s effects. Subsequently, we demonstrate a possibility for real-time 3D surface reconstruction and hole detection by using Poisson Surface Reconstruction (PSR) and the Ball Pivoting Algorithm (BPA), that allows for real-time quality assessment of the acquired data and control of the coverage of the site. Last, an offline photogrammetric workflow is discussed in terms of geometric reliability and visual appearance of the results. The presented three-step methodological framework has been developed and tested in both simulation and real-world environments for three wreck sites in the fjord of Trondheim, Norway, introducing among others novel marine robotic technology like the articulated robot Eelume.

Keywords:

marine roboticsunderwater cultural heritageshipwreck mappingsurface reconstructionhole detectionfull site coverageBall Pivoting Algorithmsnake robot
  • Year: 2024
  • Volume: 7 Issue: 1
  • Page/Article: 153–169
  • DOI: 10.5334/jcaa.147
  • Submitted on 5 Jan 2024
  • Accepted on 15 Jan 2024
  • Published on 21 Feb 2024
  • Peer Reviewed